Infinite Lagrange-Star Hunter
Rally the Fleet,Hunt the Stars
更新日志
New features and adjustments for all star systems:
1. Optimized the color-marking feature for Diplomacy relations of both local and external Squads in the star system. New color indicators have been added, and the marked colors will now take effect across all star systems within the cluster.
2. Optimized icon display for Galactic Events in Strategic View. When multiple identical icons are close together, they will now appear in an aggregated state.
3. Optimized the display effect of target icons on the map.
4. When obtaining duplicate SP ships through blueprint research, if the SP ship has already reached Apex, a new option is now available to directly convert it into Apex EXP.
5. Increased total Space Dust reserves in the new player starting region from 600,000 to 2,500,000.
Developer’s Note: We want players to feel a greater sense of security when first entering a star system, reducing the anxiety caused by resource depletion.
6. Added short functional descriptions to several buildings on the Expanse.
7. Added usage hints that appear when selecting a resource node in-game.
8. Optimized the Utility Ship Smart Management rules for classifying resources containing Trojite Crystals. Metal, Crystal, and Deuterium resources that contain Trojite will now be recognized as non-mixed resources.
9. The Purification Protocol event is now live! During the event, new, returning, and active players who complete tasks such as signing any agreement or building their Base can earn up to 5 Normal Tech File Trade Vouchers.
10. Added a new "Revisit Base Ruins" mission that becomes available after a Base is destroyed. Revisiting your Base ruins now grants a small amount of resource rewards.
11. Optimized the visual and textual explanations of identity targets in the identity agreement interface. It's now easier to understand how to achieve higher ratings.
12. For the new Base version, reduced resource costs for Trade Center Lv. 2 and Lv. 3, reduced resource costs for Fleet Communication Center Lv. 2 and Lv. 3. When attempting to upgrade high-cost facilities at low Base levels, a secondary confirmation prompt will now appear.
13. Blueprint interface optimization: When a ship currently in service becomes eligible for enhancement, you'll now receive a notification.
14. Optimized the identification labels for single star system servers connected to SP star systems.
15. Optimized the display rules for bounty tasks. Canceled bounty tasks are now hidden by default.
New features and adjustments for some star systems:
1. The Purification Protocol star system gameplay mode is coming soon. The first batch of servers will officially open for registration on October 22.
Bug Fixes:
1. Fixed an issue where the Thalassa Fluorite Destroyer displayed an incorrect number of interference targets after activating its Apex effect.
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