DGArt

DGArt

3D Modeler, Animate & Render

开发者: Heng Jia Liang

中国
APP ID 复制
1672214034
价格
USD19.99
内购
0个评分
图形和设计(付费)
昨日下载量
最近更新
2023-03-02
最早发布
2023-03-02
版本统计
  • 875天17分

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    近1年版本更新次数

  • 2023-03-02

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  • 预订版本: 2.8

    版本更新日期

    2023-03-02

    预订转上架日期

    2023-03-02
    DGArt

    DGArt

    Polygon 3D Modeling Rendering

    更新日志

    暂无更新日志数据

    视频/截图

    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图

    应用描述

    DGArt is a 3D modeling and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models and digital art.

    DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It can be accessed through an edit mode, supporting extrusion, inset, knife cuts, and more.

    DGArt creates a .scn file. This is the format used to store the geometry, nodes, lights, and camera. This format can be used in the Playgrounds App for your apps or games.
    Please refer to SceneKit for more details.

    Main Features:
    • 3D Scene Editor
    • Polygon Modeller mode
    • Render Beautiful Images
    • Layer panel
    • Object property panel
    • Material property panel
    • Light property panel
    • Camera property panel
    • Global Environment property panel
    • Image library
    • Works great with Apple Pencil
    • Support for realistic physically-based rendering
    • Save scene into .scn [SceneKit] format
    • Export to .usdz/.obj format
    • Native app and small size

    DGArt is an application for creative minds who want to venture into the world of 3D art or games.

    3D Scene Editor:
    • Select, move, rotate, and scale tools
    • Reset object to center or ground
    • Clone object
    • Array, Radial, Random and Points clone object
    • Add objects such as basic shapes, editable polygons, text, nodes, lights, cameras, and custom objects
    • Light types include Ambient [No Shadow], Area, Omni, Spot, and Directional
    • Add Perspective or Orthographic Camera

    Scene Navigation:
    • Standard pinch to zoom in or out
    • Standard two-finger pan
    • Top, Right, Front, and Perspective as default preview windows
    • Long press on the Top button will switch to the Bottom view, similar to how long press on the Right button will switch to the Left view
    • Long press on the Persp. button will switch to Ortho. view
    • Reset view button, Frame object button, and Frame all object button

    Layer Panel:
    • Hide/unhide object
    • Delete object
    • Parent/unparent object
    • Set/save custom object
    • Set active camera

    Property Panel:
    • Precisely set object properties such as position, rotation, scale, etc.
    • Set lighting parameters such as color, intensity, etc.
    • Set camera parameters such as focal length, field of view, depth of field, etc.

    Material Panel:
    • Set object material properties such as color, metalness, illumination, etc.
    • Set special effects such as normal, emission, and transparency
    • Set object double-sided, smooth and cull mode

    Global Environment Panel:
    • Set environment settings such as background color, lighting environment, fog, reflection, etc.

    Image Library:
    • Load external images to use as UV maps for geometry, reference, or environment settings

    Polygon Modeler Mode:
    • Selection: select, deselect, select all, deselect all, inverse select, draw select, rect draw select, expand, select loop [poly], select by material/element, select connected [poly]
    • Vertex tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Skew, Draw Poly, Make Poly, Split Poly, Merge Point, Randomize, Precision Tool, Edge Crease
    • Poly tools: Move, Rotate, Scale, Extrude, Inset, Loop Cut, Smooth Shift, Knife, Poly Cap, Bridge Poly, SubD surface, Catmull-Clark SubD surface, Merge Poly, Flip, Make Pole, Rotate Face
    • Cut, Copy, Paste [copy and paste into another Object Node], Duplicate, Delete Poly
    • Mirror X, Y, Z
    • Array, Radial and Random clone object
    • Mirror options [select, deselect, move, drag] for Vertex only
    • Add primitive object
    • Add reference object
    • Snap option
    • Assign material to selected polygons

    Render Image:
    • Render Beautiful Images with RT:Render and save to Camera Roll

    For artists, game designers, and developers who travel, work as freelancers, or prefer to work on a tablet rather than a desktop, this mobile 3D app is a great alternative.

    Thanks for your support and visit nitrio.com for more info
  • 版本: 3.4

    版本更新日期

    2023-03-02

    DGArt

    DGArt

    3D Modeler, Animate & Render

    更新日志

    暂无更新日志数据

    视频/截图

    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图

    应用描述

    DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models, animate them, and create digital art.

    DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more.

    Animation System:
    DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app.

    DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games.
    Please refer to SceneKit for more details.

    Main Features:
    • 3D Scene Editor
    • Polygon Modeler Mode
    • Animation Timeline & Keyframe Support
    • Render Beautiful Images & Animations
    • Layer, Object, Material, Light & Camera Property Panels
    • Global Environment Settings
    • Image Library
    • Works Great with Apple Pencil
    • Physically-Based Rendering (PBR) Support
    • Save Scene in .scn [SceneKit] Format
    • Export to .usdz / .obj Format
    • Native App with Small Size

    3D Scene Editor:
    • Select, Move, Rotate, and Scale tools
    • Reset object to center or ground
    • Clone objects with Array, Radial, Random, and Points Cloning
    • Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras
    • Light types: Ambient (No Shadow), Area, Omni, Spot, Directional
    • Add Perspective or Orthographic Camera

    Animation Features:
    • Animation Timeline & Keyframe System
    • Animate movement, rotation, scaling, visibility
    • Animate morph for object
    • Animate light intensity and color
    • Easing options for smooth transitions
    • Preview & Render Animations

    Scene Navigation:
    • Standard pinch-to-zoom & two-finger pan
    • Top, Right, Front, and Perspective preview windows
    • Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views
    • Reset View, Frame Object, and Frame All Objects buttons

    Layer Panel:
    • Hide/Unhide & Delete objects
    • Parent/Unparent objects
    • Set/Save custom objects
    • Set active camera

    Property Panels:
    • Precisely set position, rotation, scale, etc.
    • Adjust light intensity, color, shadow settings
    • Configure camera focal length, FOV, depth of field

    Material Panel:
    • Customize color, metalness, transparency, emission, etc.
    • Enable double-sided, smooth shading, and cull modes

    Global Environment Panel:
    • Adjust background color, lighting, fog, reflections, etc.

    Image Library:
    • Load external images for UV mapping, reference, or environments

    Polygon Modeler Mode:
    • Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select and more
    • Vertex Tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Skew, Draw Poly, Make Poly, Split, Merge Points, Randomize
    • Polygon Tools: Extrude, Inset, Loop Cut, Smooth Shift, Knife, Poly Cap, Bridge, SubD Surface (Catmull-Clark), Lathe, Merge, Flip, Make Pole, Rotate Face
    • Additional Tools: Copy/Paste (across Object Nodes), Duplicate, Delete, Mirror (X, Y, Z), Snap Options, Assign Materials

    Render Image & Animation:
    • Render high-quality images & animations with RT:Render and save to Camera Roll

    For artists, game designers, and developers who travel, work as freelancers, or prefer tablets over desktops, DGArt is the perfect mobile 3D solution.

    Thanks for your support! Visit nitrio.com for more info.
  • 版本: 3.2

    版本更新日期

    2023-03-02

    DGArt

    DGArt

    3D Modeler, Animate & Render

    更新日志

    暂无更新日志数据

    视频/截图

    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图

    应用描述

    DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models, animate them, and create digital art.

    DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more.

    Animation System:
    DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app.

    DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games.
    Please refer to SceneKit for more details.

    Main Features:
    • 3D Scene Editor
    • Polygon Modeler Mode
    • Animation Timeline & Keyframe Support
    • Render Beautiful Images & Animations
    • Layer, Object, Material, Light & Camera Property Panels
    • Global Environment Settings
    • Image Library
    • Works Great with Apple Pencil
    • Physically-Based Rendering (PBR) Support
    • Save Scene in .scn [SceneKit] Format
    • Export to .usdz / .obj Format
    • Native App with Small Size

    3D Scene Editor:
    • Select, Move, Rotate, and Scale tools
    • Reset object to center or ground
    • Clone objects with Array, Radial, Random, and Points Cloning
    • Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras
    • Light types: Ambient (No Shadow), Area, Omni, Spot, Directional
    • Add Perspective or Orthographic Camera

    Animation Features:
    • Animation Timeline & Keyframe System
    • Animate movement, rotation, scaling, visibility
    • Animate morph for object
    • Animate light intensity and color
    • Easing options for smooth transitions
    • Preview & Render Animations

    Scene Navigation:
    • Standard pinch-to-zoom & two-finger pan
    • Top, Right, Front, and Perspective preview windows
    • Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views
    • Reset View, Frame Object, and Frame All Objects buttons

    Layer Panel:
    • Hide/Unhide & Delete objects
    • Parent/Unparent objects
    • Set/Save custom objects
    • Set active camera

    Property Panels:
    • Precisely set position, rotation, scale, etc.
    • Adjust light intensity, color, shadow settings
    • Configure camera focal length, FOV, depth of field

    Material Panel:
    • Customize color, metalness, transparency, emission, etc.
    • Enable double-sided, smooth shading, and cull modes

    Global Environment Panel:
    • Adjust background color, lighting, fog, reflections, etc.

    Image Library:
    • Load external images for UV mapping, reference, or environments

    Polygon Modeler Mode:
    • Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select and more
    • Vertex Tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Skew, Draw Poly, Make Poly, Split, Merge Points, Randomize
    • Polygon Tools: Extrude, Inset, Loop Cut, Smooth Shift, Knife, Poly Cap, Bridge, SubD Surface (Catmull-Clark), Lathe, Merge, Flip, Make Pole, Rotate Face
    • Additional Tools: Copy/Paste (across Object Nodes), Duplicate, Delete, Mirror (X, Y, Z), Snap Options, Assign Materials

    Render Image & Animation:
    • Render high-quality images & animations with RT:Render and save to Camera Roll

    For artists, game designers, and developers who travel, work as freelancers, or prefer tablets over desktops, DGArt is the perfect mobile 3D solution.

    Thanks for your support! Visit nitrio.com for more info.
  • 版本: 3.1

    版本更新日期

    2023-03-02

    DGArt

    DGArt

    3D Modeler, Animate & Render

    更新日志

    暂无更新日志数据

    视频/截图

    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图

    应用描述

    DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models, animate them, and create digital art.

    DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more.

    Animation System:
    DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app.

    DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games.
    Please refer to SceneKit for more details.

    Main Features:
    • 3D Scene Editor
    • Polygon Modeler Mode
    • Animation Timeline & Keyframe Support
    • Render Beautiful Images & Animations
    • Layer, Object, Material, Light & Camera Property Panels
    • Global Environment Settings
    • Image Library
    • Works Great with Apple Pencil
    • Physically-Based Rendering (PBR) Support
    • Save Scene in .scn [SceneKit] Format
    • Export to .usdz / .obj Format
    • Native App with Small Size

    3D Scene Editor:
    • Select, Move, Rotate, and Scale tools
    • Reset object to center or ground
    • Clone objects with Array, Radial, Random, and Points Cloning
    • Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras
    • Light types: Ambient (No Shadow), Area, Omni, Spot, Directional
    • Add Perspective or Orthographic Camera

    Animation Features:
    • Animation Timeline & Keyframe System
    • Animate movement, rotation, scaling, visibility
    • Animate morph for object
    • Animate light intensity and color
    • Easing options for smooth transitions
    • Preview & Render Animations

    Scene Navigation:
    • Standard pinch-to-zoom & two-finger pan
    • Top, Right, Front, and Perspective preview windows
    • Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views
    • Reset View, Frame Object, and Frame All Objects buttons

    Layer Panel:
    • Hide/Unhide & Delete objects
    • Parent/Unparent objects
    • Set/Save custom objects
    • Set active camera

    Property Panels:
    • Precisely set position, rotation, scale, etc.
    • Adjust light intensity, color, shadow settings
    • Configure camera focal length, FOV, depth of field

    Material Panel:
    • Customize color, metalness, transparency, emission, etc.
    • Enable double-sided, smooth shading, and cull modes

    Global Environment Panel:
    • Adjust background color, lighting, fog, reflections, etc.

    Image Library:
    • Load external images for UV mapping, reference, or environments

    Polygon Modeler Mode:
    • Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select
    • Vertex Tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Skew, Draw Poly, Make Poly, Split, Merge Points, Randomize
    • Polygon Tools: Extrude, Inset, Loop Cut, Smooth Shift, Knife, Poly Cap, Bridge, SubD Surface (Catmull-Clark), Lathe, Merge, Flip, Make Pole, Rotate Face
    • Additional Tools: Copy/Paste (across Object Nodes), Duplicate, Delete, Mirror (X, Y, Z), Snap Options, Assign Materials

    Render Image & Animation:
    • Render high-quality images & animations with RT:Render and save to Camera Roll

    For artists, game designers, and developers who travel, work as freelancers, or prefer tablets over desktops, DGArt is the perfect mobile 3D solution.

    Thanks for your support! Visit nitrio.com for more info.
  • 版本: 3.0

    版本更新日期

    2023-03-02

    DGArt

    DGArt

    3D Modeler, Animate & Render

    更新日志

    暂无更新日志数据

    视频/截图

    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图

    应用描述

    DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models, animate them, and create digital art.

    DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more.

    Animation System:
    DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app.

    DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games.
    Please refer to SceneKit for more details.

    Main Features:
    • 3D Scene Editor
    • Polygon Modeler Mode
    • Animation Timeline & Keyframe Support
    • Render Beautiful Images & Animations
    • Layer, Object, Material, Light & Camera Property Panels
    • Global Environment Settings
    • Image Library
    • Works Great with Apple Pencil
    • Physically-Based Rendering (PBR) Support
    • Save Scene in .scn [SceneKit] Format
    • Export to .usdz / .obj Format
    • Native App with Small Size

    3D Scene Editor:
    • Select, Move, Rotate, and Scale tools
    • Reset object to center or ground
    • Clone objects with Array, Radial, Random, and Points Cloning
    • Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras
    • Light types: Ambient (No Shadow), Area, Omni, Spot, Directional
    • Add Perspective or Orthographic Camera

    Animation Features:
    • Animation Timeline & Keyframe System
    • Animate movement, rotation, scaling
    • Easing options for smooth transitions
    • Preview & Render Animations

    Scene Navigation:
    • Standard pinch-to-zoom & two-finger pan
    • Top, Right, Front, and Perspective preview windows
    • Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views
    • Reset View, Frame Object, and Frame All Objects buttons

    Layer Panel:
    • Hide/Unhide & Delete objects
    • Parent/Unparent objects
    • Set/Save custom objects
    • Set active camera

    Property Panels:
    • Precisely set position, rotation, scale, etc.
    • Adjust light intensity, color, shadow settings
    • Configure camera focal length, FOV, depth of field

    Material Panel:
    • Customize color, metalness, transparency, emission, etc.
    • Enable double-sided, smooth shading, and cull modes

    Global Environment Panel:
    • Adjust background color, lighting, fog, reflections, etc.

    Image Library:
    • Load external images for UV mapping, reference, or environments

    Polygon Modeler Mode:
    • Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select
    • Vertex Tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Skew, Draw Poly, Make Poly, Split, Merge Points, Randomize
    • Polygon Tools: Extrude, Inset, Loop Cut, Smooth Shift, Knife, Poly Cap, Bridge, SubD Surface (Catmull-Clark), Lathe, Merge, Flip, Make Pole, Rotate Face
    • Additional Tools: Copy/Paste (across Object Nodes), Duplicate, Delete, Mirror (X, Y, Z), Snap Options, Assign Materials

    Render Image & Animation:
    • Render high-quality images & animations with RT:Render and save to Camera Roll

    For artists, game designers, and developers who travel, work as freelancers, or prefer tablets over desktops, DGArt is the perfect mobile 3D solution.

    Thanks for your support! Visit nitrio.com for more info.
  • 版本: 2.9

    版本更新日期

    2023-03-02

    DGArt

    DGArt

    Polygon 3D Modeling Rendering

    更新日志

    暂无更新日志数据

    视频/截图

    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图

    应用描述

    DGArt is a 3D modeling and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models and digital art.

    DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It can be accessed through an edit mode, supporting extrusion, inset, knife cuts, and more.

    DGArt creates a .scn file. This is the format used to store the geometry, nodes, lights, and camera. This format can be used in the Playgrounds App for your apps or games.
    Please refer to SceneKit for more details.

    Main Features:
    • 3D Scene Editor
    • Polygon Modeller mode
    • Render Beautiful Images
    • Layer panel
    • Object property panel
    • Material property panel
    • Light property panel
    • Camera property panel
    • Global Environment property panel
    • Image library
    • Works great with Apple Pencil
    • Support for realistic physically-based rendering
    • Save scene into .scn [SceneKit] format
    • Export to .usdz/.obj format
    • Native app and small size

    DGArt is an application for creative minds who want to venture into the world of 3D art or games.

    3D Scene Editor:
    • Select, move, rotate, and scale tools
    • Reset object to center or ground
    • Clone object
    • Array, Radial, Random and Points clone object
    • Add objects such as basic shapes, editable polygons, text, nodes, lights, cameras, and custom objects
    • Light types include Ambient [No Shadow], Area, Omni, Spot, and Directional
    • Add Perspective or Orthographic Camera

    Scene Navigation:
    • Standard pinch to zoom in or out
    • Standard two-finger pan
    • Top, Right, Front, and Perspective as default preview windows
    • Long press on the Top button will switch to the Bottom view, similar to how long press on the Right button will switch to the Left view
    • Long press on the Persp. button will switch to Ortho. view
    • Reset view button, Frame object button, and Frame all object button

    Layer Panel:
    • Hide/unhide object
    • Delete object
    • Parent/unparent object
    • Set/save custom object
    • Set active camera

    Property Panel:
    • Precisely set object properties such as position, rotation, scale, etc.
    • Set lighting parameters such as color, intensity, etc.
    • Set camera parameters such as focal length, field of view, depth of field, etc.

    Material Panel:
    • Set object material properties such as color, metalness, illumination, etc.
    • Set special effects such as normal, emission, and transparency
    • Set object double-sided, smooth and cull mode

    Global Environment Panel:
    • Set environment settings such as background color, lighting environment, fog, reflection, etc.

    Image Library:
    • Load external images to use as UV maps for geometry, reference, or environment settings

    Polygon Modeler Mode:
    • Selection: select, deselect, select all, deselect all, inverse select, draw select, rect draw select, expand, select loop [poly], select by material/element, select connected [poly]
    • Vertex tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Skew, Draw Poly, Make Poly, Split Poly, Merge Point, Randomize, Precision Tool, Edge Crease
    • Poly tools: Move, Rotate, Scale, Extrude, Inset, Loop Cut, Smooth Shift, Knife, Poly Cap, Bridge Poly, SubD surface, Catmull-Clark SubD surface, Lathe, Merge Poly, Flip, Make Pole, Rotate Face
    • Cut, Copy, Paste [copy and paste into another Object Node], Duplicate, Delete Poly
    • Mirror X, Y, Z
    • Array, Radial and Random clone object
    • Mirror options [select, deselect, move, drag] for Vertex only
    • Add primitive object
    • Add reference object
    • Snap option
    • Assign material to selected polygons

    Render Image:
    • Render Beautiful Images with RT:Render and save to Camera Roll

    For artists, game designers, and developers who travel, work as freelancers, or prefer to work on a tablet rather than a desktop, this mobile 3D app is a great alternative.

    Thanks for your support and visit nitrio.com for more info
  • 版本: 2.7

    版本更新日期

    2023-03-02

    DGArt

    DGArt

    Polygon 3D Modeling Rendering

    更新日志

    暂无更新日志数据

    视频/截图

    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图

    应用描述

    DGArt is a 3D modeling and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models and digital art.

    DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It can be accessed through an edit mode, supporting extrusion, inset, knife cuts, and more.

    DGArt creates a .scn file. This is the format used to store the geometry, nodes, lights, and camera. This format can be used in the Playgrounds App for your apps or games.
    Please refer to SceneKit for more details.

    Main Features:
    • 3D Scene Editor
    • Polygon Modeller mode
    • Render Beautiful Images
    • Layer panel
    • Object property panel
    • Material property panel
    • Light property panel
    • Camera property panel
    • Global Environment property panel
    • Image library
    • Works great with Apple Pencil
    • Support for realistic physically-based rendering
    • Save scene into .scn [SceneKit] format
    • Export to .usdz/.obj format
    • Native app and small size

    DGArt is an application for creative minds who want to venture into the world of 3D art or games.

    3D Scene Editor:
    • Select, move, rotate, and scale tools
    • Reset object to center or ground
    • Clone object
    • Array, Radial, Random and Points clone object
    • Add objects such as basic shapes, editable polygons, text, nodes, lights, cameras, and custom objects
    • Light types include Ambient [No Shadow], Area, Omni, Spot, and Directional
    • Add Perspective or Orthographic Camera

    Scene Navigation:
    • Standard pinch to zoom in or out
    • Standard two-finger pan
    • Top, Right, Front, and Perspective as default preview windows
    • Long press on the Top button will switch to the Bottom view, similar to how long press on the Right button will switch to the Left view
    • Long press on the Persp. button will switch to Ortho. view
    • Reset view button, Frame object button, and Frame all object button

    Layer Panel:
    • Hide/unhide object
    • Delete object
    • Parent/unparent object
    • Set/save custom object
    • Set active camera

    Property Panel:
    • Precisely set object properties such as position, rotation, scale, etc.
    • Set lighting parameters such as color, intensity, etc.
    • Set camera parameters such as focal length, field of view, depth of field, etc.

    Material Panel:
    • Set object material properties such as color, metalness, illumination, etc.
    • Set special effects such as normal, emission, and transparency
    • Set object double-sided, smooth and cull mode

    Global Environment Panel:
    • Set environment settings such as background color, lighting environment, fog, reflection, etc.

    Image Library:
    • Load external images to use as UV maps for geometry, reference, or environment settings

    Polygon Modeler Mode:
    • Selection: select, deselect, select all, deselect all, inverse select, draw select, rect draw select, expand, select loop [poly], select by material/element, select connected [poly]
    • Vertex tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Make Poly, Split Poly, Merge Point, Randomize, Precision Tool, Edge Crease
    • Poly tools: Move, Rotate, Scale, Extrude, Inset, Loop Cut, Smooth Shift, Knife, Poly Cap, Bridge Poly, SubD surface, Catmull-Clark SubD surface, Merge Poly, Flip, Make Pole, Rotate Face
    • Cut, Copy, Paste [copy and paste into another Object Node], Duplicate, Delete Poly
    • Mirror X, Y, Z
    • Array, Radial and Random clone object
    • Mirror options [select, deselect, move, drag] for Vertex only
    • Add primitive object
    • Add reference object
    • Snap option
    • Assign material to selected polygons

    Render Image:
    • Render Beautiful Images with RT:Render and save to Camera Roll

    For artists, game designers, and developers who travel, work as freelancers, or prefer to work on a tablet rather than a desktop, this mobile 3D app is a great alternative.

    Thanks for your support and visit nitrio.com for more info
  • 版本: 2.6

    版本更新日期

    2023-03-02

    DGArt

    DGArt

    Polygon 3D Modeling Rendering

    更新日志

    暂无更新日志数据

    视频/截图

    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图

    应用描述

    DGArt is a 3D modeling and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models and digital art.

    DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It can be accessed through an edit mode, supporting extrusion, inset, knife cuts, and more.

    DGArt creates a .scn file. This is the format used to store the geometry, nodes, lights, and camera. This format can be used in the Playgrounds App for your apps or games.
    Please refer to SceneKit for more details.

    Main Features:
    • 3D Scene Editor
    • Polygon Modeller mode
    • Render Beautiful Images
    • Layer panel
    • Object property panel
    • Material property panel
    • Light property panel
    • Camera property panel
    • Global Environment property panel
    • Image library
    • Works great with Apple Pencil
    • Support for realistic physically-based rendering
    • Save scene into .scn [SceneKit] format
    • Export to .usdz/.obj format
    • Native app and small size

    DGArt is an application for creative minds who want to venture into the world of 3D art or games.

    3D Scene Editor:
    • Select, move, rotate, and scale tools
    • Reset object to center or ground
    • Clone object
    • Array, Radial, Random and Points clone object
    • Add objects such as basic shapes, editable polygons, text, nodes, lights, cameras, and custom objects
    • Light types include Ambient [No Shadow], Area, Omni, Spot, and Directional
    • Add Perspective or Orthographic Camera

    Scene Navigation:
    • Standard pinch to zoom in or out
    • Standard two-finger pan
    • Top, Right, Front, and Perspective as default preview windows
    • Long press on the Top button will switch to the Bottom view, similar to how long press on the Right button will switch to the Left view
    • Long press on the Persp. button will switch to Ortho. view
    • Reset view button, Frame object button, and Frame all object button

    Layer Panel:
    • Hide/unhide object
    • Delete object
    • Parent/unparent object
    • Set/save custom object
    • Set active camera

    Property Panel:
    • Precisely set object properties such as position, rotation, scale, etc.
    • Set lighting parameters such as color, intensity, etc.
    • Set camera parameters such as focal length, field of view, depth of field, etc.

    Material Panel:
    • Set object material properties such as color, metalness, illumination, etc.
    • Set special effects such as normal, emission, and transparency
    • Set object double-sided, smooth and cull mode

    Global Environment Panel:
    • Set environment settings such as background color, lighting environment, fog, reflection, etc.

    Image Library:
    • Load external images to use as UV maps for geometry, reference, or environment settings

    Polygon Modeler Mode:
    • Selection: select, deselect, select all, deselect all, inverse select, draw select, rect draw select, expand, select loop [poly], select by material/element, select connected [poly]
    • Vertex tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Taper, Make Poly, Split Poly, Merge Point, Randomize, Precision Tool, Edge Crease
    • Poly tools: Move, Rotate, Scale, Extrude, Inset, Loop Cut, Smooth Shift, Knife, Poly Cap, Bridge Poly, SubD surface, Catmull-Clark SubD surface, Merge Poly, Flip, Make Pole, Rotate Face
    • Cut, Copy, Paste [copy and paste into another Object Node], Duplicate, Delete Poly
    • Mirror X, Y, Z
    • Array, Radial and Random clone object
    • Mirror options [select, deselect, move, drag] for Vertex only
    • Add primitive object
    • Add reference object
    • Snap option
    • Assign material to selected polygons

    Render Image:
    • Render Beautiful Images with RT:Render and save to Camera Roll

    For artists, game designers, and developers who travel, work as freelancers, or prefer to work on a tablet rather than a desktop, this mobile 3D app is a great alternative.

    Thanks for your support and visit nitrio.com for more info
  • 版本: 2.5.2

    版本更新日期

    2023-03-02

    DGArt

    DGArt

    Polygon 3D Modeling Rendering

    更新日志

    暂无更新日志数据

    视频/截图

    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图

    应用描述

    DGArt is a 3D modeling and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models and digital art.

    DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It can be accessed through an edit mode, supporting extrusion, inset, knife cuts, and more.

    DGArt creates a .scn file. This is the format used to store the geometry, nodes, lights, and camera. This format can be used in the Playgrounds App for your apps or games.
    Please refer to SceneKit for more details.

    Main Features:
    • 3D Scene Editor
    • Polygon Modeller mode
    • Render Beautiful Images
    • Layer panel
    • Object property panel
    • Material property panel
    • Light property panel
    • Camera property panel
    • Global Environment property panel
    • Image library
    • Works great with Apple Pencil
    • Support for realistic physically-based rendering
    • Save scene into .scn [SceneKit] format
    • Export to .usdz/.obj format
    • Native app and small size

    DGArt is an application for creative minds who want to venture into the world of 3D art or games.

    3D Scene Editor:
    • Select, move, rotate, and scale tools
    • Reset object to center or ground
    • Clone object
    • Array, Radial and Random clone object
    • Add objects such as basic shapes, editable polygons, text, nodes, lights, cameras, and custom objects
    • Light types include Ambient [No Shadow], Area, Omni, Spot, and Directional
    • Add Perspective or Orthographic Camera

    Scene Navigation:
    • Standard pinch to zoom in or out
    • Standard two-finger pan
    • Top, Right, Front, and Perspective as default preview windows
    • Long press on the Top button will switch to the Bottom view, similar to how long press on the Right button will switch to the Left view
    • Long press on the Persp. button will switch to Ortho. view
    • Reset view button, Frame object button, and Frame all object button

    Layer Panel:
    • Hide/unhide object
    • Delete object
    • Parent/unparent object
    • Set/save custom object
    • Set active camera

    Property Panel:
    • Precisely set object properties such as position, rotation, scale, etc.
    • Set lighting parameters such as color, intensity, etc.
    • Set camera parameters such as focal length, field of view, depth of field, etc.

    Material Panel:
    • Set object material properties such as color, metalness, illumination, etc.
    • Set special effects such as normal, displacement, emission, self-illumination, ambient occlusion, and transparency
    • Set object double-sided, smooth and cull mode

    Global Environment Panel:
    • Set environment settings such as background color, lighting environment, fog, reflection, etc.

    Image Library:
    • Load external images to use as UV maps for geometry, reference, or environment settings

    Polygon Modeler Mode:
    • Selection: select, deselect, select all, deselect all, inverse select, draw select, rect draw select, expand, select loop [poly], select by material/element, select connected [poly]
    • Vertex tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Taper, Make Poly, Split Poly, Merge Point, Randomize, Precision Tool, Edge Crease
    • Poly tools: Move, Rotate, Scale, Extrude, Inset, Loop Cut, Smooth Shift, Knife, Poly Cap, Bridge Poly, SubD surface, Catmull-Clark SubD surface, Merge Poly, Flip, Make Pole, Rotate Face
    • Cut, Copy, Paste [copy and paste into another Object Node], Duplicate, Delete Poly
    • Mirror X, Y, Z
    • Array, Radial and Random clone object
    • Mirror options [select, deselect, move, drag] for Vertex only
    • Add primitive object
    • Add reference object
    • Snap option
    • Assign material to selected polygons

    Render Image:
    • Render Beautiful Images with RT:Render and save to Camera Roll

    For artists, game designers, and developers who travel, work as freelancers, or prefer to work on a tablet rather than a desktop, this mobile 3D app is a great alternative.

    Thanks for your support and visit nitrio.com for more info
  • 版本: 2.5.1

    版本更新日期

    2023-03-02

    DGArt

    DGArt

    Polygon 3D Modeling Rendering

    更新日志

    暂无更新日志数据

    视频/截图

    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图
    DGArt App 截图

    应用描述

    DGArt is a 3D modeling and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models and digital art.

    DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It can be accessed through an edit mode, supporting extrusion, inset, knife cuts, and more.

    DGArt creates a .scn file. This is the format used to store the geometry, nodes, lights, and camera. This format can be used in the Playgrounds App for your apps or games.
    Please refer to SceneKit for more details.

    Main Features:
    • 3D Scene Editor
    • Polygon Modeller mode
    • Render Beautiful Images
    • Layer panel
    • Object property panel
    • Material property panel
    • Light property panel
    • Camera property panel
    • Global Environment property panel
    • Image library
    • Works great with Apple Pencil
    • Support for realistic physically-based rendering
    • Save scene into .scn [SceneKit] format
    • Export to .usdz/.obj format
    • Native app and small size

    DGArt is an application for creative minds who want to venture into the world of 3D art or games.

    3D Scene Editor:
    • Select, move, rotate, and scale tools
    • Reset object to center or ground
    • Clone object
    • Array, Radial and Random clone object
    • Add objects such as basic shapes, editable polygons, text, nodes, lights, cameras, and custom objects
    • Light types include Ambient [No Shadow], Area, Omni, Spot, and Directional
    • Add Perspective or Orthographic Camera

    Scene Navigation:
    • Standard pinch to zoom in or out
    • Standard two-finger pan
    • Top, Right, Front, and Perspective as default preview windows
    • Long press on the Top button will switch to the Bottom view, similar to how long press on the Right button will switch to the Left view
    • Long press on the Persp. button will switch to Ortho. view
    • Reset view button, Frame object button, and Frame all object button

    Layer Panel:
    • Hide/unhide object
    • Delete object
    • Parent/unparent object
    • Set/save custom object
    • Set active camera

    Property Panel:
    • Precisely set object properties such as position, rotation, scale, etc.
    • Set lighting parameters such as color, intensity, etc.
    • Set camera parameters such as focal length, field of view, depth of field, etc.

    Material Panel:
    • Set object material properties such as color, metalness, illumination, etc.
    • Set special effects such as normal, displacement, emission, self-illumination, ambient occlusion, and transparency
    • Set object double-sided, smooth and cull mode

    Global Environment Panel:
    • Set environment settings such as background color, lighting environment, fog, reflection, etc.

    Image Library:
    • Load external images to use as UV maps for geometry, reference, or environment settings

    Polygon Modeler Mode:
    • Selection: select, deselect, select all, deselect all, inverse select, draw select, rect draw select, expand, select loop [poly], select by material/element, select connected [poly]
    • Vertex tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Taper, Make Poly, Split Poly, Merge Point, Randomize, Precision Tool, Edge Crease
    • Poly tools: Move, Rotate, Scale, Extrude, Inset, Loop Cut, Smooth Shift, Knife, Poly Cap, Bridge Poly, SubD surface, Catmull-Clark SubD surface, Merge Poly, Flip, Make Pole, Rotate Face
    • Cut, Copy, Paste [copy and paste into another Object Node], Duplicate, Delete Poly
    • Mirror X, Y, Z
    • Array, Radial and Random clone object
    • Mirror options [select, deselect, move, drag] for Vertex only
    • Add primitive object
    • Add reference object
    • Snap option
    • Assign material to selected polygons

    Render Image:
    • Render Beautiful Images with RT:Render and save to Camera Roll

    For artists, game designers, and developers who travel, work as freelancers, or prefer to work on a tablet rather than a desktop, this mobile 3D app is a great alternative.

    Thanks for your support and visit nitrio.com for more info